Description
This module will provide an introduction to the academic and industry culture the MPPOP students will be joining, through a focus on both communicative and intercultural competence.
Aims
This module is intended to introduce students to the specialised multicultural environment of both the MProf programme and the games industry, and to the technical vocabulary, both academic and games-related, required for this. It will do this through examination of relevant aspects of language and culture, including language variation, the role of language in collaborative work, and language and narratives, using critical discourse analysis. Students will be required to produce a range of work in both written and oral form; they will also be encouraged to reflect on their own language use and cultural assumptions and to use this reflection to develop linguistic and rapport management strategies for use during the MProf in Computer Games Development.
Learning Outcomes
By the end of this module the student should be able to:
1. Demonstrate a level of communicative competence in both spoken and written English appropriate for MProf study
2. identify and evaluate key linguistic aspects of their academic and industry discourse communities
3. Work collaboratively with peers to analyse and critique their own and others’ communication
4. Demonstrate an understanding of their own intercultural competence, as well as strategies to address challenging situations
Indicative Content
1 Academic and Industry culture
Roles, responsibilities and expectations in different communities – academic and professional communication. Transitions and challenges; strategies for problem-solving.
2 Looking past the “surface”: language and genre - critical and persuasive language
Presenting arguments with evidence – statistics and proof, finding and using evidence.
3 The ethics of communication – intellectual property, plagiarism and attribution.
Identifying bias and manipulation.
4 Language in narratives
Cohesion and coherence, reflective narratives
Teaching and Learning Work Loads
Teaching and Learning Method | Hours |
Lecture | 0 |
Tutorial/Seminar | 0 |
Practical Activity | 0 |
Assessment | 0 |
Independent | 0 |
Total | 0 |
Guidance notes
SCQF Level - The Scottish Credit and Qualifications Framework provides an indication of the complexity of award qualifications and associated learning and operates on an ascending numeric scale from Levels 1-12 with SCQF Level 10 equating to a Scottish undergraduate Honours degree.
Credit Value – The total value of SCQF credits for the module. 20 credits are the equivalent of 10 ECTS credits. A full-time student should normally register for 60 SCQF credits per semester.
Disclaimer
We make every effort to ensure that the information on our website is accurate but it is possible that some changes may occur prior to the academic year of entry. The modules listed in this catalogue are offered subject to availability during academic year 2021/22 , and may be subject to change for future years.