Module details for Game Design and Development

Description

This module requires students to be part of a team that apply their skills in the critical analysis, evaluation and synthesis of a professionally aligned video game. This will include being actively involved in the concept development and game design as well as taking a central technical role in its development.

Aims

The aim of this Module is to provide the student with an opportunity to demonstrate their ability to operate at a professional level of games development and to show their ability to critically review and consolidate their working practices within a team environment.

Learning Outcomes

By the end of this module the student should be able to:

1.  Play an active part in a development team as a programmer

2.  Demonstrate the development pipeline as part of the indicative content and how to manage assets from creation to in-game

3.  Reflect upon the team's performance in meeting the challenges set to it and to suggest remedies for future projects

4.  Reflect upon the team’s techniques in developing the game design and to suggest remedies for future projects.

Indicative Content

1 Game Development Approaches

concepts, design, development, publishing, genres, delivery technologies.

2 Concept Design

concept creation, creativity, terminologies, core design, game description, presentation, market.

3 The Development Team

roles, responsibilities, meetings & minutes, The Producer, artists, musicians, coders, testing & QA, inter-personal communication, team-building.

4 Game Architecture

game loop, object oriented modelling, event modelling, mapping between documents, databases, networking.

5 Level Design

space, time, lighting, sound, the level designer (person), the level designer (software).

6

Teaching and Learning Work Loads

Teaching and Learning Method Hours
Lecture 4
Tutorial/Seminar 0
Practical Activity 72
Assessment 60
Independent 64
Total 200



Guidance notes

SCQF Level - The Scottish Credit and Qualifications Framework provides an indication of the complexity of award qualifications and associated learning and operates on an ascending numeric scale from Levels 1-12 with SCQF Level 10 equating to a Scottish undergraduate Honours degree.

Credit Value – The total value of SCQF credits for the module. 20 credits are the equivalent of 10 ECTS credits. A full-time student should normally register for 60 SCQF credits per semester.


Disclaimer

We make every effort to ensure that the information on our website is accurate but it is possible that some changes may occur prior to the academic year of entry. The modules listed in this catalogue are offered subject to availability during academic year 2021/22 , and may be subject to change for future years.