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Module Catalogue

SCQF Level: 06  

Module Code: MPP001

Credit Value: 0  

Year: 2017/8

Term: Term 2

School: School of Arts, Media and Games

Description

This module is designed to prepare Perfect World's nominated students for the Game development aspects of Abertay's residential Master in Professional Practice in Games Development (MProf).

Aims

This module will introduce students to the types of learning, concept development, innovation and industrially focused research that form a major element of the later MProf, while greatly improving their technical and contextual English language, awareness and comprehension of the subject area.

Learning Outcomes

By the end of this module the student should be able to:

1.  Demostrate a critical understanding of the key practices and roles within games development, informed by developments at the forefront of professional practice.

2.  Plan and execute investigations, projects and processes employing a range of specialised skills and processes appropriate to their discipline.

3.  Critically review, consolidate and extend knowledge, skills practices and thinking with the discipline of professional games development.

Indicative Content

1 *

Professional Behaviour and Attitudes. Communication styles, methods and procedures.

2 *

Motivation, Direction and Conduct. Group Dynamics and Group Working.

3 *

Roles and Responsibilities. Interdisciplinary Development and Practice.

4 *

Client relations, Reputation and Longevity. International and outsourcing challenges.

5 *

Commercial viability, audience demographics and sustainability. Creativity and Innovation.

6 *

Ludology and Narratology. Technologies and Gameplay.

7 *

Concept Development. Implementation, Integration and Iteration.

Statement on Teaching, Learning and Assessment

Students receive a series of intensive residential workshop and seminar sessions focused on the following themes, supported by lectures and directed learning resources. (1) Professionalism (2) Team Dynamics and Group Work (3) The Industrial Landscape (4) Creativity (5) Production

Teaching and Learning Work Loads

Total 500
Lecture 150
Tutorial/Seminar 0
Supervised Practical Activity 250
Unsupervised Practical Activity 0
Assessment 0
Independent 100

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Guidance notes:

Credit Value – The total value of SCQF credits for the module. 20 credits are the equivalent of 10 ECTS credits. A full-time student should normally register for 60 SCQF credits per semester.

Disclaimer: We make every effort to ensure that the information on our website is accurate but it is possible that some changes may occur prior to the academic year of entry. The modules listed in this catalogue are offered subject to availability during academic year 2017/18 , and may be subject to change for future years.

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