SCQF Level: 11
Module Code: DES506
Credit Value: 60
Term: Term 3
School: School of Arts, Media and Games
To develop the student’s ability to operate within a professional context and effectively argue in defence of their practice.
The aim of this Module is to provide the student with : To enable the student to bridge the gap between undergraduate study, and professional practice. The student will have the opportunity to appraise their own skills when set against a professional landscape, and will critically evaluate their experiences within industry relevant scenarios. Ultimately, the students will develop the ability to formulate – and defend - effective responses to the challenges faced by professional developers.
By the end of this module the student should be able to:
1. Appraise, assess and evaluate suitable methodological approaches to game development within a professional context.
2. Critically defend their practice.
3. Justify their role within a game development team.
1 The game development lifecycle.
Team formation, concept pitch, concept document, game design document, product prototyping, production management, deadlines, resources.
2 Recording progress.
Individual and team logs and reports, meetings, minutes, agendas, presentations, communication technologies.
3 Interfacing with team members:
Identifying problems, conflict resolution, team building.
Professional practice, identifying strengths, weaknesses, opportunities and threats, analysing the development processes, reflecting and moving forward with the next project.
5 Artefact creation.
Software, hardware, game engines, tools.
6 Team management
Traditional and agile development techniques.
Statement on Teaching, Learning and Assessment
Students will be supported by a series of seminars and tutorials, individually mentored by subject specialists in their contribution towards a collaborative multi-disciplinary exercise in games development.
Teaching and Learning Work Loads
|Supervised Practical Activity||0|
|Unsupervised Practical Activity||0|
Credit Value – The total value of SCQF credits for the module. 20 credits are the equivalent of 10 ECTS credits. A full-time student should normally register for 60 SCQF credits per semester.